MaFenetre.cpp 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194
  1. /*
  2. * MaFenetre.cpp
  3. * This file is part of ChronoCheckMate
  4. *
  5. * Copyright (C) 2010 - François Drouhard
  6. *
  7. * ChronoCheckMate is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * ChronoCheckMate is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with ChronoCheckMate; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin St, Fifth Floor,
  20. * Boston, MA 02110-1301 USA
  21. */
  22. #include "MaFenetre.h"
  23. #include "Chronometre.h"
  24. #include <QMenuBar>
  25. #include <QHBoxLayout>
  26. #include <QVBoxLayout>
  27. #include <QPushButton>
  28. #include <QKeyEvent>
  29. #include <QApplication>
  30. #include <QLabel>
  31. #include <QDialog>
  32. #include <QLineEdit>
  33. #include <QDialogButtonBox>
  34. MaFenetre::MaFenetre() :
  35. QMainWindow (),
  36. marche(false),
  37. nomJoueur1 ("Joueur 1"),
  38. nomJoueur2 ("Joueur 2")
  39. {
  40. QWidget *centralWidget = new QWidget;
  41. chrono1 = new Chronometre(nomJoueur1 , this);
  42. chrono2 = new Chronometre(nomJoueur2 , this);
  43. boutonInverser = new QPushButton ("<->");
  44. boutonInverser->setMinimumWidth(50);
  45. boutonInverser->setMaximumWidth(50);
  46. ////////////////// Groupe Définition de la classe ///////////////////////////
  47. layoutChrono = new QHBoxLayout;
  48. layoutChrono->addWidget(chrono1);
  49. layoutChrono->addWidget(boutonInverser, Qt::AlignVCenter);
  50. layoutChrono->addWidget(chrono2);
  51. ///////////////////////////// Menus ////////////////////////////
  52. QMenu *menuFichier = menuBar()->addMenu("&Fichier");
  53. QAction *actionNouveau = new QAction ("&Nouveau" , this);
  54. QAction *actionChangerNom = new QAction ("&Changer nom des joueurs...", this);
  55. QAction *actionQuitter = new QAction ("&Quitter" , this);
  56. menuFichier->addAction(actionNouveau);
  57. menuFichier->addAction(actionChangerNom);
  58. menuFichier->addSeparator();
  59. menuFichier->addAction(actionQuitter);
  60. ///////////////////////////// Boutons /////////////////////////////
  61. boutonDemarrer = new QPushButton ("Commencer (Barre Espace)");
  62. boutonArreter = new QPushButton ("Arrêter(Touche Entrée)");
  63. boutonArreter->setFocusPolicy (Qt::NoFocus);
  64. boutonInverser->setFocusPolicy(Qt::NoFocus);
  65. etatBoutons (true , false);
  66. layoutBoutonSwitch = new QHBoxLayout;
  67. layoutBoutonSwitch->addWidget (boutonDemarrer);
  68. layoutBoutonSwitch->addWidget (boutonArreter);
  69. ///////////////////////////// Aide /////////////////////////////////////
  70. QLabel *labelAide = new QLabel ("<b>Aide</b><br />Espace : Lancer le chrono/Donner le chrono<br />Entrée : Stopper les deux chronos");
  71. /////////////////////////////Mise en page finale ///////////////////////////
  72. layoutComplet = new QVBoxLayout;
  73. layoutComplet->addLayout (layoutChrono);
  74. layoutComplet->addLayout (layoutBoutonSwitch);
  75. layoutComplet->addWidget (labelAide);
  76. centralWidget->setLayout (layoutComplet);
  77. setCentralWidget(centralWidget);
  78. setWindowTitle ("ChronoCheckMate");
  79. ///////////////////////////// Ouverture de la boite de dialogue /////////////////
  80. definirNomJoueurs();
  81. ///////////////////////////// connections ///////////////////////////
  82. QObject::connect (boutonDemarrer , SIGNAL(clicked () ) , this , SLOT(demarrer () ));
  83. QObject::connect (boutonInverser , SIGNAL(clicked()) , this , SLOT(inverser()));
  84. QObject::connect (boutonArreter , SIGNAL(clicked()), this, SLOT (arreter()));
  85. QObject::connect (actionNouveau, SIGNAL(triggered()) , this , SLOT(init()));
  86. QObject::connect (actionChangerNom , SIGNAL(triggered()), this, SLOT(definirNomJoueurs()));
  87. QObject::connect (actionQuitter , SIGNAL(triggered()) , qApp , SLOT(quit()));
  88. }
  89. ///////////////// Méthodes ////////////////////
  90. void MaFenetre::etatBoutons (bool etatBoutonStart, bool etatBoutonStop) {
  91. boutonDemarrer->setEnabled (etatBoutonStart);
  92. boutonArreter->setEnabled (etatBoutonStop);
  93. }
  94. ////////////////// SLOTS ////////////////////////
  95. void MaFenetre::inverser() {
  96. layoutChrono->removeWidget(chrono1);
  97. layoutChrono->removeWidget(chrono2);
  98. Chronometre *chronoTemp = chrono1;
  99. chrono1 = chrono2;
  100. chrono2 = chronoTemp;
  101. layoutChrono->insertWidget(0 , chrono1);
  102. layoutChrono->addWidget(chrono2);
  103. }
  104. void MaFenetre::demarrer () {
  105. if (marche == false ) {
  106. chrono1->reinit ();
  107. chrono2->reinit ();
  108. chrono1->start ();
  109. marche = true;
  110. etatBoutons (false , true);
  111. }
  112. }
  113. void MaFenetre::modifierNomJoueurs() {
  114. chrono1->modifierNomJoueur(nomJoueur1);
  115. chrono2->modifierNomJoueur(nomJoueur2);
  116. }
  117. void MaFenetre::switcher () {
  118. if (marche == true) {
  119. chrono1->basculer ();
  120. chrono2->basculer ();
  121. }
  122. }
  123. void MaFenetre::arreter () {
  124. chrono1->stop();
  125. chrono2->stop();
  126. marche = false;
  127. etatBoutons (true , false);
  128. }
  129. void MaFenetre::init () {
  130. chrono1->reinit();
  131. chrono2->reinit();
  132. marche = false;
  133. etatBoutons (true , false);
  134. }
  135. void MaFenetre::definirNomJoueurs() {
  136. QDialog *dialog = new QDialog (this);
  137. QHBoxLayout *layoutLineEdit = new QHBoxLayout;
  138. QVBoxLayout *layoutDialog = new QVBoxLayout;
  139. QDialogButtonBox *boutonJouer = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
  140. QLineEdit *joueur1LineEdit = new QLineEdit(nomJoueur1 , this);
  141. QLineEdit *joueur2LineEdit = new QLineEdit(nomJoueur2 , this);
  142. joueur1LineEdit->selectAll();
  143. layoutLineEdit->addWidget(joueur1LineEdit);
  144. layoutLineEdit->addWidget(joueur2LineEdit);
  145. layoutDialog->addLayout(layoutLineEdit);
  146. layoutDialog->addWidget(boutonJouer);
  147. dialog->setLayout(layoutDialog);
  148. QObject::connect(boutonJouer , SIGNAL(accepted()) , dialog, SLOT(accept()));
  149. QObject::connect(boutonJouer , SIGNAL(rejected()) , dialog, SLOT(close()));
  150. if (dialog->exec()) {
  151. nomJoueur1 = joueur1LineEdit->text();
  152. nomJoueur2 = joueur2LineEdit->text();
  153. modifierNomJoueurs();
  154. }
  155. }
  156. void MaFenetre::keyReleaseEvent (QKeyEvent * evenement) {
  157. if (evenement->key() == Qt::Key_Space) {
  158. if (marche == true) {
  159. switcher();
  160. }
  161. if (marche == false) {
  162. demarrer();
  163. }
  164. }
  165. if (evenement->key() == Qt::Key_Return) {
  166. arreter();
  167. }
  168. }